physician21

about medical tacts and talents

Archive for the month “May, 2012”

The Lucky Gatherer

What should “games” add to this medical blog? They may attract more people especially those who do not have medical background or interests. Of course, posting an interesting item for the public may not be an easy job, but the question always is how fine and useful that idea or post could be.

Indeed, computer games did give me here some inspiration. Now with some reflection, playing games may have healthy aspects other than spending a pleasant time. Let’s discover this view together.

Introduction

A healthy human should not only keep defending against bad things that would make disease and discomfort but also have the initiative that would help achieving goals like enjoying agreable social life and making his/ her own family. Here, this game “The Lucky Gatherer” would help us understand and appreciate this aspect.

Players

Many players are expected to share in the game, but for necessity reasons a single player may also be practical.

Mode of the game

The mode is quite flexible where face masks, pictures or name cards can be used. Of course, game computerizing is also fine.

Tips

The lucky gatherer will walk around, or even travel or fly to quite distant lands, in very different and contrasting nice and attractive places, e.g. garden, shops, parks, cafes, etc. The rewrads and surprises gathered in each place will depend on the appropriate qualities the lucky gatherer would think of within 3 seconds.

Score

The player has a fortune of zero at the beginning of the game. Gathering 5-45 points means unsatisfactory; 50-85 considerable; and 90-100 big fortune and winning the game.

Qualities (their benefit potential); and example of a corresponding situation

1- A shining smile (+5); on walking up in the morning.

2- A nice body language (+5); on giving a speech at work-place.

3- Simply and elegantly dressed (+5); on going out for shopping.

4- Teeth brushed few days ago but still fine (+5); on going for an appointment.

5- Voice is full of courage and passion (+10); on talking to somebody.

6- Help needy people even when not asked for help (+10); in a public transport vehicle.

7- Being a good listener (+10); somebody introduces him/herself.

8- Give complement in right time and place (+10); during a conversation.

9- Give opinion openly, quietly and politely (+10); a discussion with family members.

10- Share mind  in public, quietly and politely (+10); a discussion in service auto.

11- Being interested in people (+15); in the work place.

12- Have personal demands always in mind (+15); on going out in a picknic.

13- Think of many things together but do one at a time (+15); on going out for a visit.

14- Keep notes for plans and ideas and revise these regularly (+15); in the rest time.

15- Can live alone but like to have companions (+20); in daily life activity.

16- Have a good access to outside world (+20); on dealing with customers.

17- Read effectively (+20); in free time.

18- Know other languages (+20); on watching TV.

19- Have high work/time efficiency (+20); in daily life activity.

20- Able to learn and advance (+20); on deciding for a new job.

21- Learning from past mistakes (+25); on dealing with other people .

22- Benefit from point of views of others (+25); on doing professional tasks.

23- Work on understanding own needs (+25); on choosing a partner.

24- Keen on priorities and work on them timely (+25); in a shopping.

25- Making decision in time and accomodate consequences (+30); on guessing your interest in somebody/ something.

26- See well around and grasp quickly place and time provisions (+40); on attending a social ceremony.

27- Being passionate and practical (+40); on expending money.

28- Making many good friends(+50); along with daily life events .

Ten Ghosts In The Dark Room

What should “games” add to this medical blog? They may attract more people especially those who do not have medical background or interests. Of course, posting an interesting item for the public may not be an easy job, but the question always is how fine and useful that idea or post could be.

I got the idea of this “game” a couple of years ago and it seems now nice as a medical blog post. Indeed, computer games did give me here some inspiration. Now with some reflection, playing games may have healthy aspects other than spending a pleasant time. Let’s discover this view together.

Introduction

Falling sick is usually a complicated process in the sense that more than one offending enemy may take part. The person should be quite healthy and fine as long as he/ she keeps open eyes and can take guard of those enemies adequately in time. Lacking appropriate response or being too slow may draw the person to risks, disease or even be life threatening.

Players

Many players are expected to share in the game, but for necessity reasons a single player may also be practical.

Mode of the game

The mode is quite flexible where face masks, pictures or name cards can be used. Of course, game computerizing is also fine.

Tips

In the dark room there are always ten enemies (ghosts) but only one enemy can attack at a time. The player has to react adequately to attacking ghost within 3 seconds.

Score

The player has a health credit of 100 at the beginning of the game. Losing 5-15 points means unnoticeable damage; 20-35 noticeable damage; and 40-50 serious damage and losing the game.

Ghosts (their damage potential); and how to defend

1- Physical exhaustion + (-5); no problem to feel so pretty tired.

2- Lonely feeling (-5); no company better than bad company.

3- Insidious thirst (-5); let’s have some tap water.

4- Insidious hunger (-5); one or two cokies better than nothing.

5- Physical exhaustion ++ (-10); I see I need some rest.

6- Insufficient water drinking (-10); drinking water is healthy.

7- Feeling superior (-10); I am afraid to hate myself equally.

8- Feeling deprived (-10); I know it is just a summer cloud.

9- Transient physical illness (-10); a light thing to appreciate your health.

10- Uncompromized bad experiences (-15); that was also for my profit.

11- Family troubles (-15); lucky for having that and not worse.

12- Transient physical illness ++ (-15); this should be good for my balance.

13- Being inferiorized (-15); old and useless tricks.

14- Being badly treated (-15); nobody harms you unless you give way, I am good anyway.

15- Negative feedback (-15); I do believe I can be better.

16- Reasoned fear (-20); time is best healer.

17- Chronic physical ilness +/- restrictions (-20); it can go thanks God.

18- Feeling inferior (-20); should I be once fair, I am great.

19- Being underestimated (-20); imagine if they knew who I would be.

20- Lack of hygiene (-25); little hygiene can do alot for a kind man.

21- Lack of sports (-25); regular or even occasional sports are best remedy.

22- Obcessive compulsive disorder OCD (-25); I heard once about this kind of disorder.

23- Unreasoned fear (-25); good experiences skip unreasoned fear.

24- Lack of envision (-25); think and know good inside is your title.

25- Lack of judgemnet (-25); any how not to lose your faith.

26- Materialistic attitude (-30); life is matter and secret.

27- Joblessness (-30); I am embassador for good intention.

28- Lack of entertainment (-30); how wonderful this world is and especially people.

29- Money troubles (-30); this is the easiest problem I would have.

30- Day dreams (-30); fine but where is my plan?

31- Professional problems (-35); please, be objective and active.

32- Hazy love thoughts (-35); wish to see light for serious and respectful love.

33- Emotional stagnation (-35); when should I say out this all to me?

34- Intellectual depression (-35); have a plan and make the best of your self.

35- Environmental disagreement (-40); I love natural beauty and natural passion.

36- Sexual bother (-40); this should not mean me.

37- Negative feelings: hate, revenge, jealous, etc. (-40); give this up, save yourself.

38- Social problems (-40); appreciate others and discover yourself.

39- Political problems (-50); a problem to forget.

The bacterial growth curve

This curve presents the physician a nice and credible insight of the behaviour of bacteria when they arrive at a suitable environment for their growth. The only thing bacteria can do in such “favorable” environment is that they grow and divide. By doing so, from a pure conservative view-point, they keep their species and make every possible chemical change they may think of to that environment; guilty they are: still no one can say.

The lag phase may represent the incubation period after which the disease is apparent. The exponential phase may correspond to the acute phase of illness. The stationary phase may show that the patient is going to overcome the causative organism. The death phase may represent a convalescence from disease. This nice bacterial growth curve would show the physician and the patient that cure should be the rule for most bacteria-caused diseases provided that no inappropriate measures or interferences are given chance.

Useful reference: online Wikipedia.

Antibiotics

Antibiotics are important weapons in the medical armamentarium. The first antibiotic was discovered by Alexander Fleming in 1928 and named “penicillin” after the fungus produces it , penicillium notatum.

Antibiotics exert their therapeutic effect by intefering with bactrial growth and/or multiplication. They present by this way an excellent link between clinical sciences and microbiology (see also: The bacterial growth curve). The dramatic influence of antibiotic discovery can be realized by combating illnesses like plague (or black death) that caused horrible epidemics in Europe in the 14. century.

Microbial infection, e.g. bacterial infection, depending on the immune response of the human can cause a wide range of illnesses as easy as small stye or as serious as septic shock.

In the valley of life

In the valley of life
And amazing lust
Of tongues and wonders
Of the wild forest
In my Earth;
Its air and dust
Its heat and frost
Its lie and truth
…..
In the waters and the giant ocean
In the soup of life and the mystery motion
What’s first and what’s last?
What am I other than a guest?
In my race with myself;
My love and doubt
My fear and hope
My fate and sight
…..
In the seek for love and the higher cost
Of time, passion and blind trust:
Shall it smile with wonderful gift
Or should I be lost?
In my short stay hurrying fast;
My sweet and fire
My reason and defect
My gain and waste
……

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